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tarkov fragmentation chance

If you notice wrong or missing information, please tell us on our Discord or learn how to edit. When shrapnel moves slower than 400 m/s causes more tissue damage irl rips and tears instead of it having a higher velocity and entering cleaner, He isnt asking how it works irl, he's asking how the math works in the game. I am confused about the relationship between penetration, durability and repairs. Am I just getting lucky? Bullets can also fragment when penetrating a player's body, dealing 50% bonus damage to the affected body part (Note: Due to a bug this currently only works on limbs). most of the time. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. This cartridge was adopted in the United States Armed Forces as a replacement for the 7.62x51mm NATO M59 cartridge after the Vietnam War as standard ammunition, as it provides a considerable stopping power effect as well as being able to pierce through basic and intermediate body ballistic protections. i am clueless please tell me why this is happening. Features: Adds Damage, Damage to armor, Armor penetration, Fragmentation chance and Ricochet stats to the inspect view All of these have icons Damage shows total as well as individual damage of all pellets! If the fragmentation chance in tables below is at 0.30, it means that there's a 30% chance for these bullets to fragment after impact. By Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. In the above example EffectiveDurability =0.75/0.6=1.25 which means it can still have more than it's maximum durability (100 hitpoints). Thanks, i think it would be a good fix to make from the devs and make the softer rounds more viable to use like hollow points and soft points etc. Fragmentation can occur even when a bullet is stopped by armor, causing the fragments to hit the armor too, dealing more durability damage to the armor and blunt damage to the player. This could also give weaker ammo a chance to fight against . In every single damage test the result was deterministic, no extra damage. Combined with a good suppressor - it can be a silent yet deadly combo. It outperforms the commercially available 919 mm Parabellum ordnance and corresponds to the more powerful 919 mm NATO army rounds (919 +P). Is this shit normal? People state numerous times that fragmentation is broken, especially on the nofoodaftermidnight where the bullet doesn't fragment if it is below 20 penetrate. Some people believe that this change could impact gameplay a lot. Rarely the fragments can penetrate the body part and hit another body part due to the fragments change in direction that normally wouldnt be hit, causing damage to nearby body parts. New comments cannot be posted and votes cannot be cast. Choosing the right weapon, ammo and gear is one of the most important parts in coming out on top of fighting. (LogOut/ I'm pretty new to this game. Press question mark to learn the rest of the keyboard shortcuts. The Jaws is also the front 120 degrees horizontally, and vertically starting from the bottom of the Eyes zone down to about the bottom of the neck, when facing forward. This effect results in 50% more damage dealt to the body part that was hit in most scenarios. Surely this is not intentional, and for years I have always assumed "The Devs are probably aware of this bug and simply have plans to adjust things in the future, its not worth the effort touching something right now when its going to be changed/reworkedlater". Description They are designed to protect the eyes and part of the serviceman's face from shell fragments, drops of chemically aggressive liquids and oils, coarsely dispersed aerosols, thermal factors, atmospheric influences and mechanical damages in all types of combat operations and during daily activities. https://i.gyazo.com/36f4f3aeedca38055da84dbb349d0c2a.png. Developed by TSNIITOCHMASH in the early 90s. Feel your character via health and physical characteristics, including hydration, energy, blood pressure, bloodloss, fractures, contusion, intoxication, exhaustion, tremors and so on. As an example a 60/60 repaired LBT-6094A Slick Plate Carrier armor is calculated as 60/80, or 75%. So you can abuse this by using high pen, high fragment bullets. Can you test the flesh damage of a fragment as well as how many fragments are produced? Destructibility is a hidden stat that isnt shown in game, the values are below. Otherwise, zoom in or press on the grey area of each table to swipe them. Fragmentation Chance: 12% Ricochet Chance: 31.5% Pro-tip: You can buy these rounds from Prapor LL3, but only after you've completed his task "The Punisher - Part 5". (LogOut/ Ive searched but dont see an explanation of the math anywhere. Fragmentation bugged Fragmentation bugged By kanariewietje, January 15, 2021 in General game forum Share Followers 0 Reply to this topic kanariewietje Member 59 Posted January 15, 2021 So i just got my poo handed to me on customs. Blunt throughput damage for all helmets is increased by 20%, while for armor vests and rigs is increased by 40%. It varies, but is usually around 10-15% less. 5.7x28mm R37.X (R37.X) is a 5.7x28mm ammunition type in Escape from Tarkov. Change), You are commenting using your Twitter account. It varies, but is usually around 10-15% less. The durability damage taken from bullets is based on the penetration value of the ammo and the armor level of the armor, multiplied by the ammos armor damage % and the armor materials destructibility %. If the bullet penetrates, it deals between 0% and 40% less damage based on an algorithm that uses the bullets pen value and the armors class and durability %. Upload or insert images from URL. To your knowledge, is that possible? Restore formatting, Is it even implemented into the game ? 5.7x28mm R37.X (R37.X) is a 5.7x28mm ammunition type in Escape from Tarkov.. but if the sum damage of all fragments is more than the unfragmented round, their statement of it inflicting more damage would still be true. Because each projectile causes a minimum of 1 durability loss to armor, it becomes effective at breaking down armor and eventually penetrating. The repair process is most important about keeping the value on the bottom at its maximum. The head hitbox is split into 5 protection zones, each correlating with an angle of impact. We are all thinking that fragmentation is bugged but it actually is not. Armor simply provides it's protection to specific hitboxes and head "zones", and when those hitboxes are struck by a bullet the armor protects them. Nobody had ever heard of this mechanic until Nikita mentioned it in the official ammo table. Durability of armor is important, the lower the current % of durability remaining the less protection the armor offers overall. Rant: I've played since second ever wipe, and I believe the game is so unfriendly to new players by now that i Press J to jump to the feed. Is this simply a case of future proofing? The chance is then rolled to determine whether or not the bullet penetrates. Below that is unzoned head and is always unprotected. (Namely a patch in 12.6.) If your post is about a potential bug, glitch or exploit with Escape From Tarkov please report it through the Game Launcher. m62 can pen level 6 armour in 1-3 shots and does 79 damage. Damage value * number of fragments = potential damage. In honor of my second cake day, here are some of my First pair of Sacais. Please contact the moderators of this subreddit if you have any questions or concerns. That's how I understand it. So it'd be 1(base damage)+.5(bonus fragmentation damage)=1.5, Im pretty sure its 50% more because if you hit the full damage goes through, then the frag damage goes through at roughly half the full damage. Other rounds may have significantly lower chances to fragment, based on another ammo stat called Penetration Chance, which affects the bullets ability to penetrate through objects (not armor). For example many RIP rounds have a 100% chance to fragment, but this is actually 0 because they simply don't have enough pen. Meaning a 60/60 armor is calculated as 60/80, or 75%. Why some other bullets have extremely high fragmentation chance but its not possible for them to fragment? Clear editor. 26x75mm distress signal flare (poison green), Can't penetrate in any reasonable amount of hits, Typically doesn't penetrate at all for a large number of hits, or starts with a very low chance and barely increases, Has a very low or no penetration chance initially and very slowly gains chance, Has a low penetration chance initially and slowly gains chance, or quickly damages armor until it penetrates, Starts with a low-medium penetration chance but quickly increases, Penetrates a large percent of the time initially, often quickly going to >90%. Upvoted. Hiding your presence in Escape From Tarkov is crucial, and this kind of ammo helps you . Ryagi, Notes Always having that chance at a fragment being lethal when hitting unprotected body parts. From what I can tell as it is now, bullets with less than 20 pen have a 0% chance to fragment, even if that bullet is "Supposed to" have a chance to. You can read an even more in-depth summary of all armor-related mechanics on NoFoodAfterMidnight's blog here. Press J to jump to the feed. I have searched for answers to this question online but have yet to find any (To my knowledge) with actual dev responses. Im confused on how to put armor level in calculation. Whereas with some of the poly-plastics you can lose 1-2 points of overall durability and your lifespan of that armor will be much much higher. Your previous content has been restored. The only logical conclusion I can realize is that there is a chance of fragmentation post-pen. The Top zone angles create an area of protection in a circle around the top part of the head, starting at a few inches above the temples of the face and going all the way around. So bullet hits arm, fragments to 4 and maybe 2 hit chest. It's easy to prove it doesn't do what he thinks it does. The penetration chance of a bullet hitting armor is calculated based on the armor's level, the armor's remaining durability%, and the ammo's penetration value. One shot in the chest with Just wanted to try how long it would take my Macbook Pro TIL, if you watch water through portal, the water dissapears. In all, when wearing a helmet that covers all 5 zones, there is full coverage across most of your head except for the unzoned small slivers of neck below the Ears and Nape, and a tiny sliver of neck in the front when the head is tilted back. I noticed that slug had actually a solid 100% chance of fragmentation. Blunt damage is extremely low and not a notable factor in kill speed against anything other than level 2 body armors. This is most clear with hollow point rounds like the ones named RIP, which have a 100% fragmentation chance and thus should be dealing 50% more damage to non-armored limbs. UNBANNED! I know this is old but it excites me as well ! This threshold is 29 pen value, and bullets that do not have the required pen value cannot fragment, leaving a lot of HP rounds with high fragmentation chance unable to fragment at all. Lv. Far from being the most effective round, but believe us - you definitely don't want to be on the receiving end of the weapon loaded with it. Durability of armor is important, the lower the current% of durability remaining the less protection the armor offers overall.

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tarkov fragmentation chance